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Role/s: UI Programmer
Engine: Unity3D
Project Length: 1 Week
Language: C#

Premise:“LinKeR is a top-down twin-stick racer which pits four players against each other in a frantic and deadly race. Players shoot, slow, sting, and detonate their opponents all throughout the race in their efforts to take the lead. Each player always has their car’s trusty machine gun to tackle their foes, along with a myriad of items to be picked up along the track, but there’s a catch: the enemy hit by an attack is not the one that takes the damage. All the damage goes to that player’s ‘scapegoat’ – another racer, possibly you. Can you hit the right opponent to take the lead?”

LinKeR was made as part of a Make-A-Thing jam in Late 2015.

Tasks Included:

  • UI Programming
  • Gameplay Programming

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