Role/s: UI Programmer
Engine: Unity3D
Project Length: 48 Hours
Language: C#

Premise: “Emakimono is an infinite auto-runner (or auto-flier, more so) that has you take control of a small, paper swallow, desperately fleeing from the collapse of its world. Gracefully guide the swallow over and under the various obstacles that stand in its way, and fly as far as you can!”

This game was created in 48 hours as part of the Brisbane (Australia) 48 Hour Game Jam.

Tasks Included:

  • UI Programming
  • Gameplay Programming


Download Link:


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