Video

Dyadic

Role/s: User Interface, Public Relations Manager
Engine: Unity3D (Unity 5)
Project Length: March 2015 – February 2016
Language: C#

Premise: “Having stolen a rare and priceless artifact, two players find themselves trapped in ancient ruins. Both of you want to be the one to escape ruins with the artifact, but you don’t necessarily have enough equipment to do it on your own. But by taking the artifact, a dark and ominous presence within the ruins has been awoken. Will both of you work together to try and solve the perilous puzzles that stand in your path? Or will you forsake each other to try and keep the treasure for yourselves? Or perhaps you will fall prey to that which lurks beneath the earth? There’s only one way to find out…”

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Video

Emakimono

Role/s: UI Programmer
Engine: Unity3D
Project Length: 48 Hours
Language: C#

Premise: “Emakimono is an infinite auto-runner (or auto-flier, more so) that has you take control of a small, paper swallow, desperately fleeing from the collapse of its world. Gracefully guide the swallow over and under the various obstacles that stand in its way, and fly as far as you can!”

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Video

Holmgang

Role/Position: UI Programmer
Engine: Unity3D
Project Length: 26 Weeks
Language: C#

Premise: “The ultimate contest between the gods has begun. Each god has chosen a champion to represent them on the battlefield. For a God to prove themselves mightier than the rest, their champion must seize control of the land’s Shrines. As one might expect, the Gods are not taken to playing nice, and have granted their champions a portion of their powers. The contest raged on, it is now down to Thor, Skadi, Heimdal and Eir. Who will be the mightiest of them all?”

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Video

Loot-To-Boot

Role: Project Lead, UI Programmer, UI Artist
Length: 1 Week
Engine:
Unity3D (pre 4.6)
Language:
C#

Premise: “You play as a French pirate who has tracked down this legendary Chest. All that’s left now is to open it, but you don’t have the key. So you have to use the tools at your disposal to try and break open the chest. Upon hitting it you notice that some of its contents spill out, you should use this to purchase stronger tools to get more out.”

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Video

Sin Nombre and the Muy Bueno Burrito

Roles: Programmer &  Assistant Artist
Length: 6 weeks
Engine:
Unity3D (pre 4.6)
Language:
C#

Premise: “Sin Nombre and Muy Bueno Burrito is a Fast-paced Action Platformer set in the slums of a mexican village. The player will navigate the rooftops of the village searching for his stolen burrito. All while fighting his way through a mob of angry Luchadors that are trying to stop him.”

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